Overview¶

Blender 2.8x (above) add-on for export directly to Unreal Engine 4 with all setting in Blender (inspired by send to unreal add-on).
Feature¶
Allow you export static mesh, skeletal mesh, and animation with single click directly to Unreal Engine 4 or to FBX file.

Static Mesh¶
Export for Static Mesh.
- Export to FBX and Unreal Engine
- Custom collision from vertices
- Custom collision from mesh -
v.1.2 - Custom lightmaps
- Export profile -
v.1.2 - Socket System -
v.1.3 - Level of Detail -
v.1.4 - Import Static Mesh From Unreal Engine
v.1.4
Export and import setting in Blender.

Skeletal Mesh¶
Export for Character (Skeletal Mesh).
- Export to FBX and Unreal Engine
- Modular character
- Skeleton preset (Epic skeleton)
- Add twist bone for skeleton preset -
v.1.2 - Generate rig for skeleton preset -
v.1.2 - Export profile -
v.1.2 - Socket System (Not Support Export) -
v.1.3 - Character Part Manager
v.1.4 - Import Skeletal Mesh From Unreal Engine
v.1.4
Export and import setting in Blender.

Animation¶
Export for Animation.
- Export to FBX and Unreal Engine -
v.1.2 - Export profile -
v.1.2 - Import Animation From Unreal Engine
v.1.4
Export and import setting in Blender.

Retarget Animation¶
Retarget Animation to another skeleton - v.1.3 Experimental, v.1.4 Production Ready
How it works¶
Unreal Engine 4 allow to remote execute python script, with that we can execute python script import assets (FBX File) to Unreal Engine 4.

Compatibility Test¶
-
2.81 - DROP from version
v.1.3 -
2.82 - DROP from version
v.1.4 -
2.83 (make sure export folder path is absolute)
-
2.90 Alpha (make sure export folder path is absolute)
using Blender latest version for better compatibility.